Bugs patch 4.1




















Back Arrow Left Black arrow pointing left. Buy Now. Ghosts, We are glad to share with you the list of some of the major bug fixes and general game improvements that will be implemented alongside the Operation Motherland update deployment on the live servers.

Community-reported bug fixes Fixed a bug where co-op players could experience different Golem Island layouts in the same session. Fixed an issue where teammates would keep shooting even if the target was dead. In Cooperation mode, fixed an issue where players wouldn't receive the same amount of XP after killing a Behemoth.

Fixed an issue where the Gunslinger Perk was not working on raid bosses after the Amber Sky Maintenance. In Cooperation mode, fixed an issue where several Golem Island exploration missions wouldn't share the same progression between all players. Distance and height conditions to trigger base jump have been lowered to allow more base jump opportunities. Jumping is now triggered by holding A or X when heading toward a cliff instead of pressing A at the right time.

Sliding : Sliding was tweaked to trigger less often. In moderate slopes, sliding is only triggered if the player sprints. It takes slightly longer for sliding to trigger when conditions are met.

CQC : Slope-specific CQC animations have been tweaked to happen at more slope angles and should happen more frequently. Vehicles and drones : Both have received a global optimization and some visual updates, including updates on water drops, dust, scratches, and mud effects. Fixed an issue that sometimes caused the Oni and Spirit's hair to disappear during the intro pan.

Fixed an issue that caused Corrective Action not to consume a token when another Survivor failed a skill check. Fixed an issue that caused the New and Sale badges to not disappear after clicking the Store buttons.

Fixed an issue that caused the spotlight to be delayed when fully repairing a short pole or yellow generator. Join the Discussion. Trending Now. You Might Also Like. Top Stories. By Jason Nieva. Year 2 starts January 20 and offers the new Elusive Target Arcade mode. By Benjamin Paraggua. This update also introduces a limited-time event where you have the chance to get a permanent accessory.

To encourage people to play the new class, the developers are running a limited-time event where reaching certain level milestones will give players rewards. By Abhinav Sharma.



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