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TubeMate 3. Google Play. Biden to send military medical teams to help hospitals. N95, KN95, KF94 masks. GameStop PS5 in-store restock. Baby Shark reaches 10 billion YouTube views. Microsoft is done with Xbox One. Page 98 Specifying numeric values Page 99 Working with primitive data types Page Unassigned local variables Page Displaying primitive data type values Page Using arithmetic operators Page Operators and types Page Examining arithmetic operators Page Controlling precedence Page Associativity and the assignment operator Page Prefix and postfix Page Declaring implicitly typed local variables Page Quick reference Page Creating methods Page Declaring a method Page Returning data from a method Page Using expression-bodied methods Page Specifying the method call syntax Page Returning multiple values from a method Page Applying scope Page Defining local scope Page Defining class scope Page Overloading methods Page Writing methods Page Refactoring code Page Nesting methods Page Using optional parameters and named arguments Page Defining optional parameters Page Passing named arguments Page Resolving ambiguities with optional parameters and named arguments Page Chapter 4 Using decision statements Page Using Boolean operators Page Understanding conditional logical operators Page Summarizing operator precedence and associativity Page Understanding if statement syntax Page Using blocks to group statements Page Cascading if statements Page Using switch statements Page Understanding switch statement syntax Page Following the switch statement rules Page Using compound assignment operators Page Writing while statements Page Writing for statements Page Understanding for statement scope Page Writing do statements Page Chapter 6 Managing errors and exceptions Page Trying code and catching exceptions Page Unhandled exceptions Page Using multiple catch handlers Page Catching multiple exceptions Page Filtering exceptions Page Propagating exceptions Page Using checked and unchecked integer arithmetic Page Writing checked statements Page Writing checked expressions Page Throwing exceptions Page Using throw exceptions Page Using a finally block Page Summary Page Chapter 7 Creating and managing classes and objects Page The purpose of encapsulation Page Defining and using a class Page Controlling accessibility Page Working with constructors Page Overloading constructors Page Deconstructing an object Page Understanding static methods and data Page Creating a shared field Page Creating a static field by using the const keyword Page Understanding static classes Page Static using statements Page Anonymous classes Page Copying value type variables and classes Page Understanding null values and nullable types Page The null-conditional operator Page Using nullable types Page Understanding the properties of nullable types Page Using ref and out parameters Page Creating ref parameters Page Creating out parameters Page How computer memory is organized Page Using the stack and the heap Page The System.

Object class Page Boxing Page Unboxing Page The is operator Page The as operator Page The switch statement revisited Page Working with enumerations Page Using an enumeration Page Choosing enumeration literal values Page Working with structures Page Declaring a structure Page Understanding differences between structures and classes Page Declaring structure variables Page Understanding structure initialization Page Copying structure variables Page Declaring and creating an array Page Declaring array variables Page Creating an array instance Page Populating and using an array Page Creating an implicitly typed array Page Accessing an individual array element Page Iterating through an array Page Passing arrays as parameters and return values for a method Page Copying arrays Page Creating jagged arrays Page Accessing arrays that contain value types Page Overloading—a recap Page Using array arguments Page Declaring a params array Page Using params object[ ] Page Using a params array Page Comparing parameter arrays and optional parameters Page What is inheritance?

Page Using inheritance Page Calling base-class constructors Page Assigning classes Page Declaring new methods Page Declaring virtual methods Page Declaring override methods Page Understanding protected access Page Creating extension methods Page Chapter 13 Creating interfaces and defining abstract classes Page Understanding interfaces Page Defining an interface Page Implementing an interface Page Referencing a class through its interface Page Explicitly implementing an interface Page Defining and using interfaces Page Abstract classes Page Sealed classes Page Implementing and using an abstract class Page The life and times of an object Page Writing destructors Page Why use the garbage collector?

Page How does the garbage collector work? Page Recommendations Page Disposal methods Page Exception-safe disposal Page The using statement and the IDisposable interface Page Calling the Dispose method from a destructor Page Implementing exception-safe disposal Page Chapter 15 Implementing properties to access fields Page Implementing encapsulation by using methods Page What are properties?

Page Using properties Page Read-only properties Page Write-only properties Page Understanding the property restrictions Page Declaring interface properties Page Replacing methods with properties Page Generating automatic properties Page Initializing objects by using properties Page What is an indexer? Page Storing binary values Page Displaying binary values Page Manipulating binary values Page Solving the same problems using indexers Page Understanding indexer accessors Page Comparing indexers and arrays Page Indexers in interfaces Page Using indexers in a Windows application Page The problem: Misusing with the object type Page The generics solution Page Generics and constraints Page The theory of binary trees Page Building a binary tree class by using generics Page Creating a generic method Page Defining a generic method to build a binary tree Page Variance and generic interfaces Page Covariant interfaces Page Contravariant interfaces Page What are collection classes?

Page The List collection class Page The LinkedList collection class Page The Queue collection class Page The Stack collection class Page The Dictionary collection class Page The SortedList collection class Page The HashSet collection class Page Using collection initializers Page The Find methods, predicates, and lambda expressions Page The forms of lambda expressions Page Comparing arrays and collections Page Using collection classes to play cards Page Enumerating the elements in a collection Page Manually implementing an enumerator Page Implementing the IEnumerable interface Page A simple iterator Page Defining an enumerator for the Tree class by using an iterator Page Chapter 20 Decoupling application logic and handling events Page Understanding delegates Page Examples of delegates in the.

NET Framework class library Page The automated factory scenario Page Implementing the factory by using a delegate Page Declaring and using delegates Page Creating a method adapter Page Declaring an event Page Subscribing to an event Page Raising an event Page Understanding user interface events Page Using events Page Chapter 21 Querying in-memory data by using query expressions Page Selecting data Page Filtering data Page Ordering, grouping, and aggregating data Page Joining data Page Using query operators Page Querying data in Tree objects Page LINQ and deferred evaluation Page Understanding operators Page Operator constraints Page Overloaded operators Page Creating symmetric operators Page Understanding compound assignment evaluation Page Declaring increment and decrement operators Page Comparing operators in structures and classes Page Defining operator pairs Page Implementing operators Page Understanding conversion operators Page Providing built-in conversions Page Implementing user-defined conversion operators Page Creating symmetric operators, revisited Page Writing conversion operators Page Why perform multitasking by using parallel processing?

Page The rise of the multicore processor Page Implementing multitasking by using the Microsoft. NET Framework Page Tasks, threads, and the ThreadPool Page Creating, running, and controlling tasks Page Using the Task class to implement parallelism Page Abstracting tasks by using the Parallel class Page When not to use the Parallel class Page The mechanics of cooperative cancellation Page Chapter 24 Improving response time by performing asynchronous operations Page Defining asynchronous methods: The problem Page Defining asynchronous methods: The solution Page Defining asynchronous methods that return values Page Asynchronous method gotchas Page Tasks, memory allocation, and efficiency Page Synchronizing concurrent access to data Page Synchronization primitives for coordinating tasks Page The concurrent collection classes Page Using a concurrent collection and a lock to implement thread-safe data access Page Features of a Universal Windows Platform app Page Implementing a scalable user interface Page Applying styles to a UI Page Displaying data by using data binding Your cart.

By Bryan Smith , C. Clay Part of the Step by Step Developer series. This eBook includes the following formats, accessible from your Account page after purchase: EPUB The open industry format known for its reflowable content and usability on supported mobile devices.

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