Arma 2 config file tweaks




















However as a server owner it is possible to override default setting with your own. See Mission Parameters for more info. From Bohemia Interactive Community.

This page is about Arma 3 server configuration. For previous titles, see Arma 2: Server Config File. When enabled then this setting may delay server start-up by s standard UDP timeout of 10 minutes if blocked on firewall or bad routing etc. Thus in such case is recommended to disable it. Missions which use Description. Civilians and watchers, beholder, bystanders and so on also count as player. If kickDuplicate is set to 1, a player will be kicked when he joins a server where another player with the same ID is playing.

Valid values 0 disabled , 1 prefer v2 sigs but accept v1 too and 2 only v2 sigs are allowed. Possible values are "none" default ,"short","full". Range is 5 to 90 seconds.

Arma3Profile file for the definition of custom difficulty, which should look like this: click to see example. Category : Arma 3: Multiplayer. Navigation menu Personal tools. Namespaces Page Discussion.

Views Read View source View history. This page was last edited on 16 November , at Password required by alternate syntax of serverCommand server-side scripting. The maximum number of players that can connect to server. The final number will be lesser between number given here and number of mission slots. See Logged In Admin. Headless clients IPs. Multiple connections and addresses are allowed in the case of more than one Headless Client.

See Arma 3: Headless Client. Indicates clients with unlimited bandwidth and nearly no latency. See Arma 3: Mission voting. Date Posted: 29 May, pm. Posts: 2. Discussions Rules and Guidelines. Note: This is ONLY to be used to report spam, advertising, and problematic harassment, fighting, or rude posts. All rights reserved. All trademarks are property of their respective owners in the US and other countries. Some geospatial data on this website is provided by geonames.

View mobile website. For example to start a certain SP mission of choice automatically. See also playMission. Load a mission directly in the editor. Load a mission directly in the 3D editor. Loads automatically a series of defined missions and on error writes to a log file. See below for details. Loads the specified beta sub-folders. Separated by semi-colons. Absolute path and multiple stacked folders are possible.

Introduced to provide thorough test of all signatures of all loaded banks at the start game. Output is in. Loads the specified sub-folders for different mods. Start a dedicated server. Not needed for the dedicated server exe. The file is removed automatically when the exe is stopped. Only works for dedicated servers.

Enables multiplayer network traffic logging. For more details see server configuration. This setting was introduced in 1. Category : Startup Parameters. Navigation menu Personal tools. Namespaces Page Discussion. Views Read View source View history.



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